![]() While the sequel’s general game layout was very similar to the original, it included new elements. Family Computing awarded it “Arcade Game of The Year” and, Zzap Magazine”, with permission from First Star Software, Inc., even made the Rockford character their mascot, as he made regular yet random appearances in the magazine.Īfter its initial success on the Atari 400/800 computers, Boulder Dash ® was published on other gaming platforms such as the Commodore 64, Apple II, IBM PC jr., then achieving great success across Europe and in Japan as well as North America.īoulder Dash ® II, or Rockford’s Revenge™, was the first sequel in the series. It was named “Game of the Year” by Personal Computer “Atari Computer Program of The Year” by “Computer Entertainer”. But, if fully surrounded in time, an Amoeba turned entirely into diamonds!īoulder Dash’s success truly started with the release of the Atari version, generating rapid growth also helped by magazines praising it. If Butterflies were likewise killed by falling boulders, they too exploded, each turning into as many as 9 diamonds! The ever growing Amoeba, another in-game enemy, if not completely surrounded in time, turned entirely into boulders. When boulders fell on Fireflies, the Fireflies exploded barriers. Additionally, when positioning boulders so that they fell through magic walls, the boulders would turn into diamonds. The gamer was enabled with the ability to grab, push, or dig from a stationary position in order to more easily collect diamonds while avoiding enemies or falling boulders, a feature that really added to the excitement of the game. It has since become one of the longest ever running franchises in computer gaming as it celebrates its 35 anniversary in 2019! Richard and Peter also agreed to make some slight, but significant changes, such as increasing the number of color pallets as well as the introduction of small, non-scrolling, caves to be inserted every four caves as bonus levels. purchased all rights to the Boulder Dash ® intellectual property in return for an advance against on-going royalty participation by Peter and Chris. ![]() He quickly struck a deal with Peter Liepa and, on October 28, 1983, First Star Software, Inc. He quickly felt that even though he might fail at clearing a given cave it was due to his mistakes rather than things speeding up which was a common way to increase difficulty back in 1983. Though the graphics were a bit blocky, the caves were easy to navigate due to the excellent joystick controls and they ramped up in difficulty at just the right pace. He was the first one at the company to play the game and, though unfinished, he was immediately struck by the game’s deceptive simplicity. ![]() Spitalny, a co-founder and the president of First Star Software, Inc. It just so happened that the submission disk was opened by Richard M. as well as all of the other major publishers of that era. The unfinished game was submitted to First Star Software, Inc. Once you are hooked, you keep coming back to this game for more, it’s so much fun, easy to learn but, difficult to master! In 2011 Boulder Dash became part of the Smithsonian’s Exhibit: “The Art of Videogames”!Ĭreated by Peter Liepa with Chris Gray, two Canadians, Boulder Dash ® was initially published by New York publisher, First Star Software, Inc. Boulder Dash ® is a classic video game starring Rockford™, famous for his blinking eyes and foot tapping.
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